Battle Mode

= Battle Mode =
 * Battles will take place in pre-set levels with slightly randomised static prop placements.
 * Player will be controlling one squad member at at time from a 3rd person view as the default view, and a top-down view for giving tactical commands.
 * Player and enemy squad will start off at a specific starting zone in any level.
 * Players are able to take cover behind certain props but the props themselves are not destructible.
 * The player can retreat by moving a character to the starting zone and pressing the retreat button.
 * All squad members who are not inside the starting zone when the retreat button is initiated will have their health reduced by half.
 * Once a squad retreats, it will move to the nearest sector which is not occupied by an enemy group.
 * Any enemy squad which was previously involved in a battle in the previous turn is not allowed to move in the next turn.
 * If the player is completely defeated in a battle (all squad members incapacitated/defeated), the game will end.
 * The basic objective for a battle is to defeat all enemies to win the battle.
 * But there are also different battle types, each one will have a specific objective to achieve.